Yiihuu’s grand production in late 2018 – a tutorial, never launched online before, of the look development of a rare film role, with the heroine in the Disney film ‘Mulan’ that will be released in 2020 as the prototype. By learning the film-based process techniques, you will embrace a bright future in the CG industry where IP is prevailing.
The tutorial is instructed by Jungwon Park, senior LookDev artist from South Korea, with years of experience in game, film and TV role development. He has worked as the look developer of many games including ‘AION’, ‘Lineage’ and ‘Blade and Soul’. In this tutorial, you will learn how to create lifelike skin texture and the high-quality rendering technique for 3D role models. Here you will acquire the exquisite modeling techniques and the whole process of look development for film roles.
Reminder: this is a middle-to-high-level tutorial designed for advanced learners of mapping and rendering, with little instruction on the modeling part, and thus requires the learners to have a good foundation in Maya.